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Game developer for a fast growing game studio with a viking/history strategy game

Gamucatex



Gamucatex Remote Work Full-time Part-time

Salary Unpaid

Do you believe we need more healthy and sustainable game studios that value the team making the game and the gamers they make it for and put the people first? We are nothing without our crew, our exceptional dedicated team that is committed to being a positive player in game development, an endeavor we are expanding on. We see the biggest cause behind the failed game project being related to the lack of vision and execution of it.

About us
Learn more about us on our company page on the hub.

Welcome to GAMUCATEX – the indie startup fueled by a burning passion to weave history into enchanting gaming experiences! While our heart is in Copenhagen, our diverse team spans the entire globe. We are passionate about Vikings, and you'll definitely have the opportunity to learn everything you're willing to know with us. Infused with an international flair, we thrive on collaboration, creativity, innovation, and pure passion. Always ready to lend a hand, we're dedicated to crafting games that resonate and invite you to cozy up for a hygge-filled evening of entertainment. 🎮✨ Join us on this epic journey where gaming meets history!

Hey, gaming enthusiasts! Ever dreamt of diving into a card-based autobattler set in a mythological universe? Look no further than GAMUCATEX – a startup on a mission to bring history to life through the magic of gaming! 🎮 Inspired by classics like Magic, Civilizations, Age of Empires, and Heroes, our game 'Tectonicus: On the Edge of War' is in the making. Join us in creating an immersive, historically accurate experience that transports you straight into the heart of Viking tales! 🛡️

About our game
Tectonicus is the game where great stories of the past come to light, while you get to uncover – and interpret – what happened. Live through the clashes of civilizations that shape the world, and write history as you play.

Tectonicus synthesizes mechanics of turn-based strategies, auto-battlers and card games. To succeed, you are to use strategic thinking when placing heroes, commanders and units on the board, as well as building synergic decks that emphasize each faction’s unique strengths. The forces of history come into play through History cards, affecting the units on the battlefield depending on their historical accuracy. The approach is for you to choose: destroy anachronisms or buff legendary heroes, weaken historical misconceptions or re-interpret controversial units in your favor!

Apart from online and local PvP battles, Tectonicus will be featuring a full-scale story mode. The player will be called to restore the historical truth lost in contradicting accounts and theories, rewritten history and scholars’ disputes, by reincarnating significant battles and living through them as warlords, across centuries. Choices between the historical interpretations will have to be made, affecting the premises of each battle and building up a unique storyline every time.

About your department
As a game developer, your primary responsibility will be to turn ideas into reality. You will be tasked with improving Tectonicus while also ensuring that any bugs are identified and fixed. Additionally, as a game programmer, you will work closely with other departments to incorporate their ideas into the game.

About the job
As you work on the job, you will have the flexibility to pick and choose the tasks that you feel confident in completing from the Trello board. You are not obligated to take on every task listed, but rather, you can prioritize and select the ones that align with your strengths and interests. We encourage you to challenge yourself and take on tasks that may be outside of your comfort zone, but ultimately, the decision is yours. Working with a multicultural team of various disciplines, working together in Unity to bring this historical card game to life. One of the best things about this job is the possibility of intearacting with people of such different backgrounds, you don't always get the chance to work with an history department.

Responsibilities:
As a game programmer, it is important to maintain clean code, communicate effectively with other developers, constantly seek opportunities to learn, and be proactive in finding ways to improve the game. Сoming up with clever ad neat solutions to problems that might arise and collaborate with the other departments to build the game - are the things that we value in our team.

About you
Are you a student pursuing Computer Science with a focus on game development or a recent graduate who is eager to apply their acquired skills in a fast-paced environment? Do you have a sharp and strong mind that is always ready to tackle coding challenges and learn new things? If so, we are looking for someone like you!

We need a team player who can collaborate with people from different fields of expertise and contribute their own knowledge. It would also be great if you have the initiative to help with collaborative projects such as applying for funding and setting up events to showcase our game. As we are an indie game developer, having knowledge or an interest in video games would be an added advantage.

Skills & Requirements
Details
The position can either be onsite, hybrid, or remote, full-time with some flexibility. As we are currently seeking funding, the position will be unpaid but can contribute to an internship. Our offices are located in three locations: Copenhagen at Amager/Nørrebro and Frederiksberg.

What we offer you (And perks)

  • Comfortable Workspace: Equipped office space with board games, docking stations (computer not provided), and a tea kitchen with free coffee/tea.
  • Dynamic Learning Environment: Immersive, creative workspace within an entrepreneurial ecosystem alongside other startups. Handcrafted onboarding day and process for a seamless team integration.
  • Flexible Work Arrangements:
    • Liberal holiday, sick leave, and childcare days.
    • Menstrual and menopause leave.
    • Remote work options for a healthy work-life balance.
    • Breaks for recreational activities, including game sessions.
  • Career Support and Development: Time off for training and career growth. Involvement in organizational improvements, processes, culture, policies, the work environment and beyond.
  • Challenging but Collaborative Atmosphere: Engaging position within an interdisciplinary global team. A workplace with high satisfaction among the team members and where it is okay to ask for help as there are no stupid questions. Varied and stimulating challenges with no two days alike. Recognition – your work is showcased in your portfolio and our games are enjoyed worldwide.
  • Community and Team Building: Corporate events and team-building activities. Supportive, friendly team fostering a creative playground where experimentation is encouraged.

At GAMUCATEX, we are devoted to cultivating a diverse and inclusive workplace. We value the unique perspectives, experiences, and talents that each team member brings. Our commitment to an inclusive recruitment process ensures equal opportunities for all applicants. We encourage individuals from all backgrounds, cultures, and walks of life to apply. Join us in fostering a workplace where everyone feels welcomed, respected, and empowered to contribute their best.

For more information or questions please contact us at [email protected] or phone number +45 25722969

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Gamucatex

Njalsgade 76, 1, 2300 København S

We are an indie startup of 20 people making edutainment games that are equally entertaining and useful for teaching new things.

We perodically offer student internships

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