Current jobs at PLAYDEAD ApS
DevOps EngineerCopenhagen, DK
We are looking for a DevOps Engineer to join our development team in Copenhagen who will work with the infrastructure and management of our internal development systems. You will join a diverse development team that is currently building an open world, 3D sci-fi adventure in Unreal where you will be working with different sub-teams who each have their own needs and constantly creating custom solutions to solve their particular use cases.
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Technical lighting artistCopenhagen, DK
We are seeking a technical lighting artist to join Playdead and work on GAME3, an open world sci-fi adventure . We are looking for someone who has technical experience working with lighting in Unreal or other proprietary game engines and has strong problem solving skills. As a technical lighting artist at Playdead, your responsibilities would be to support our artists and leads with the more technical aspects of the lighting pipeline
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Technical DirectorCopenhagen, DK
Overview We are looking for a Technical Director who is passionate about working on the cutting edge of game technology, enabling the success of the team and realising our creative goals. We expect that you and the team will push the technical limits and that you will take strong personal ownership of everything that contributes to the final quality of the game.
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3D Environment ArtistCopenhagen, DK
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are seeking an experienced 3D Environment Artist to join our team in Copenhagen. As our process is very visually driven, we expect environment artists to have a strong eye for visual composition.
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Experienced Material and Texture ArtistCopenhagen, DK
We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure rendered in a realistic but markedly stylised manner. Job description We are seeking an experienced and passionate texture and material artist with both outstanding digital painting skills and a strong technical foundation
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Experienced VFX ArtistCopenhagen, DK
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. Job description We are looking for a VFX Artist with an eye for visual detail and the ability to create strong visual effects
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Gameplay ProgrammerCopenhagen, DK
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are looking for an experienced gameplay programmer to join our team
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Graphics ProgrammerCopenhagen, DK
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. Job description We are looking for a Graphics Programmer to build the technology which will drive the aesthetics of our games forward
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Systems ProgrammerCopenhagen, DK
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. Job description We are looking for a Senior Systems Programmer to join our team. Your responsibility as our new colleague will be building the core technologies needed to create and ship quality, high performance, bug-free games.
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Gameplay DesignerCopenhagen, DK
We are looking for an experienced gameplay designer to join our team. Your main responsibility as our new colleague will be to prototype and implement gameplay interactions for a 3D, open world adventure game. You will also be involved in testing throughout production and integrating the results back into future iterations of the game. As a gameplay designer you will have a keen eye for how to adjust a given interaction in order to get the resulting experience to feel just right
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Level ArchitectCopenhagen, DK
We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe. We are seeking an experienced Level Architect with strong artistic skills to join our team in Copenhagen
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