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Senior AI Scientist/AI Engineer

Massive Entertainment – A Ubisoft Studio



Game Intelligence, Marketing, Malmö

Job Description
We’re looking for a Senior AI Scientist/AI Engineer to join our Applied AI team and enable us to explore how modern AI solutions can contribute to unlock opportunities during game development and our live games.

As a Senior AI Scientist/AI Engineer, you’ll be responsible for designing, implementing, and maintaining advanced AI/ML models, together with corresponding data pipelines, data quality and performance monitoring tooling. You’ll collaborate with other Data Scientists, AI/Data/MLOps Engineers, Game Analysts, User Researchers, Games Lab Moderators and Ubisoft tech providers to understand the needs and proposing robust AI solutions to business requirements in a complex technical environment.

Some of the areas you’ll be focusing on are:

  • Identifying and developing original AI-based solutions to game production tooling needs.
  • Developing AI models to personalize and improve the in-game players experience.
  • Developing methods and tools for obtaining a better understanding of our in-game players behaviors.

We’re offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company’s primary language.
What You’ll do

  • Designing, implementing, optimizing, deploying, and maintaining AI/ML models, based on business needs and technical/cost constraints.
  • Communicating with stakeholders to understand & refine the business needs. Derive AI goals, KPIs, success metrics and tasks. Loop back learnings and feedback from stakeholders proactively to support the projects.
  • Defining, and contributing to implementation & maintenance of ETLs, that assemble large & complex datasets from heterogeneous data sources.
  • Performing Exploratory Data Analysis on datasets, derive actionable insights for stakeholders and improve data quality for further processing’s.
  • Building prototypes in controlled environments and data to perform quick iterations with stakeholders to improve, aiming for their productization.
  • Contributing to defining and implementing best practices in terms of infrastructure, deployment pipelines, CI/CD tools, code quality, unit tests.
  • Documenting processes, modeling steps, ETLs, reports, and tools, within the centralized dept documentation repository.

Qualifications
What You’ll Bring
You’re motivated by what modern AI can do to push the boundary in AAA game development, as well as smart & ethical use of player data to enrich their experience. You’re interested in video games and are motivated by collaborating with a team for high-quality deliveries and support. You are curious by heart and thrive in finding new possible ways and solutions to enhance your work. You communicate efficiently and create trustworthy relations with your stakeholders, while focusing on production’s needs.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Proven work experience in AI/ML Data Science, with a wide range of modern machine learning techniques (e.g. GenAI, Deep Learning, Reinforcement Learning, Recommender Systems);
  • Highly proficient in Python;
  • Proficient with various cloud services and large-scale distributed architectures, examples of which are Spark, AWS, and Azure;
  • Experience working within the game development industry and interest or knowledge in game engine development is beneficial
  • A master’s degree in Computer Science, Data Science, Machine Learning, a similar field, or the equivalent work experience. PhD degree is beneficial

Sounds good?
Let us know

Apply now

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Massive Entertainment – A Ubisoft Studio

Drottninggatan 34, 211 41 Malmö

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