Aktuelle job hos Massive Entertainment – A Ubisoft Studio
Community Developer
Tom Clancy’s The Division 2, Project Management, Malmö Job Description We are looking for a Community Developer to join us in guiding the community strategy for Tom Clancy’s The Division 2. As a Community Developer, you will provide a solid connection between the gaming community and various internal Ubisoft teams (i.e PR, Business and Development, Customer Support), handling key aspects of communication, and working to improve and expand the game experience.
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Lead Technical Animator
Unannounced Project, Animation, Malmö Job Description We’re looking for a Lead Technical Animator, to join our team working on our new game. We are evolving the leadership roles at Massive by clearly distinguishing the mandates and responsibilities between Craft Leads and People Managers within our projects. As a Lead, your mission is to play a central part in our development process, guiding and enhancing the quality and technical expertise of our teams
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Development Director
Ubisoft Connect, Project Management, Malmö Job Description Ubisoft Connect serves as a hub for all of Ubisoft’s online services, allowing millions of players to access their PC games, track achievements, connect with friends, and engage in cross-platform play. Additionally, it offers rewards and progression tracking across Ubisoft titles on both PC and console. We are seeking a Development Director for Ubisoft Connect’s PC games distribution domain
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Senior Linux Systems Administrator
IT Game Services, IT, Malmö Job Description Our IT teams are central to the successful development of our video games. Whether for our players or for our employees, they are the guarantors of services and infrastructures equal to the greatest technological challenges. The position is available in Ubisoft’s worldwide IT department, and more specifically within the Production Services team, providing services and support to Ubisoft studios worldwide
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Animation Director
Tom Clancy's The Division 3, Animation, Malmö Job Description We are looking for an Animation Director for one of Massive Entertainment’s exciting IPs. As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. What you’ll do • Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness
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Animation Director
Unannounced Project, Animation, Malmö Job Description As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. What you’ll do • Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness
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Data Engineer / Production Analyst
Game Intelligence, Marketing, Malmö Job Description We are looking for a Production Analyst to join our Production Analytics team. You will be responsible for visualizing, monitoring, and analyzing data related to game production. This data will be used to provide visibility and predictability of our game productions, allowing producers to make informed decisions, measure progress, mitigate risks, plan, and improve the way we make games.
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Lead AI Designer
Unannounced Project, Game & Level Design, Malmö Job Description We’re looking for a Lead AI Designer, to join our team working on our new game. We are evolving the leadership roles at Massive by clearly distinguishing the mandates and responsibilities between Craft Leads and People Managers within our projects. As a Lead, your mission is to play a central part in our development process, guiding and enhancing the quality and technical expertise of our teams
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Engine Technical Director
Unannounced Project, Programming, Malmö Job Description As an Engine Technical Director, you’ll guide the project engine team in building and maintaining both new and existing technology for the project. You will also ensure coordination of knowledge sharing between productions (co-dev, Snowdrop) including making sure to stay up to date with major engine updates.
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Senior Animation Programmer
Unannounced Project, Programming, Malmö Job Description We’re seeking a talented individual to innovate and enhance player experiences through groundbreaking animation technologies. If this sounds interesting, please apply to join our team as a Senior Animation Programmer and help us create our next great AAA title! We’re offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy
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Technical Animation Director
Unannounced Project, Animation, Malmö Job Description As a Technical Animation Director you will identify, develop, and adapt the animation tools for production. You will collaborate with the other technical directors, defining technical constraints within animation to optimize memory, performance and more importantly – the quality of the project. You’ll also lead a diverse team of complementary skills who define and deliver effective tools and pipeline workflows
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Narrative Director
Tom Clancy's The Division 3, Game & Level Design, Malmö Job Description As Narrative Director on Tom Clancy’s the Division 3, you will be key in defining and executing the game’s narrative strategy, realization, and overall experience. Working closely with other directors and leads, you will lead a passionate team and be the shepherd and champion of all narrative-related matters within this highly ambitious project.
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Production Analytics Lead
Game Intelligence, Marketing, Malmö Job Description We are looking for a Production Analyst Lead to join our Production Analytics team. You will be responsible for the team working on visualizing, monitoring, analyzing, and providing all data related to game production control
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Senior Online Infrastructure Engineer
IT Game Services, Programming, Malmö Job Description As a Senior Online Infrastructure Engineer, you will be part of the development team for Tom Clancy’s The Division, Avatar: Frontiers of Pandora and Star Wars Outlaws. Your primary role will be to design, implement, and operate a global-scale game server infrastructure for these AAA online games
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