Aktuelle job hos Massive Entertainment – A Ubisoft Studio

Intermediate/Senior Generalist Engine Programmer

Tom Clancy's The Division 3, Programming, Malmö Job Description Working on our team, your primary focus will be on implementing and maintaining the various engine systems used by Tom Clancy’s The Division 3. As an engine programmer you will be part of a team working with multiple hardware platforms

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Regional Project Intelligence Director (Nordics & Romania)

Business Development, Malmö Job Description We’re seeking a Project Intelligence Director for its Game Analytics, Production Analytics, User Research, Data Science and Applied AI teams across the Nordics region and Romania

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Senior Full Stack Developer [Production Tools]

Production Tools, Programming, Malmö Job Description We are looking for an experienced backend/full stack developer for our Production Tools team. As a part of the team, you would be responsible for developing production tools and processes to help developers track the progress and efficiency of their projects and make shipping games as effortless and pleasurable as possible. You will ensure we can improve the quality of life for hundreds of developers across many disciplines

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Senior Animation Programmer

Snowdrop, Programming, Malmö Job Description Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown. Snowdrop provides the perfect canvas for game developers to paint the games of the future. We’re currently looking for an experienced talent in Animation Programming to join our team in Malmö

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Associate Game Director

Unannounced Project, Game & Level Design, Malmö Job Description We are looking for an Associate Game Director focused on multiplayer to enable us to keep ensuring the quality of the gameplay experience and good functioning of all the game systems within our upcoming game. You will collaborate with the Game Director and the Creative Director and other core team members to define the game and unify your visions, contributing to continuous improvements.

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Engine Technical Director

Unannounced Project, Programming, Malmö Job Description As an Engine Technical Director, you’ll guide the project engine team in building and maintaining both new and existing technology for the project. You will also ensure coordination of knowledge sharing between productions (co-dev, Snowdrop) including making sure to stay up to date with major engine updates.

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Intermediate/Senior Tools Programmer

Tom Clancy's The Division 3, Programming, Malmö Job Description Working as a tools programmer, your primary focus will be on implementing and maintaining the various tools and core engine systems of our in-house engine Snowdrop™. You will work closely with other programmers, designers, artists and testers to craft high-quality, scalable solutions where performance, memory, and load times are considered.

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Intermediate/Senior Animation Programmer

Tom Clancy's The Division 3, Programming, Malmö Job Description We’re seeking a talented individual to innovate and enhance player experiences through groundbreaking animation technologies. If this sounds interesting, please apply to join our team as an Animation Programmer and help us create our next great AAA title! We’re offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy.

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Animation Director

Tom Clancy's The Division 3, Animation, Malmö Job Description We are looking for an Animation Director for one of Massive Entertainment’s exciting IPs. As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. What you’ll do • Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness

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Senior Character Artist

Avatar: Frontiers of Pandora, Art, Malmö Job Description Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney

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Senior C++ Programmer

Ubisoft Connect, Programming, Malmö Job Description Ubisoft Connect is the ecosystem of player services for Ubisoft games across all platforms. It aims to give the best environment for all players to enjoy their games and connect with each other on any device. As part of the team, you will develop, design and deploy features that are part of our ecosystem.

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Senior AI Designer

Tom Clancy's The Division 3, Game & Level Design, Malmö Job Description We are looking for an experienced AI Designer, to join one of Massive Entertainment’s exciting IPs. In this role, you’ll collaborate closely with design leads, directors, and multidisciplinary teams to deliver high-quality enemy NPCs that elevate a world-class combat experience.

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Animation Director

Unannounced Project, Animation, Malmö Job Description As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. What you’ll do • Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness

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Senior Animation Programmer

Unannounced Project, Programming, Malmö Job Description We’re seeking a talented individual to innovate and enhance player experiences through groundbreaking animation technologies. If this sounds interesting, please apply to join our team as a Senior Animation Programmer and help us create our next great AAA title! We’re offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy

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Massive Entertainment – A Ubisoft Studio

Hovedkontor: Drottninggatan 34, 211 41 Malmö

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